Pyrotechnics and Michael Fassbender cant save this preposterous adaptation of the computer gameDirector Justin Kurzel’s primal,blood-drenched assault on Macbeth in 2015 marked him out as a excellent fit to bring the computer game Assassin’s Creed tothe colossal screen. He’s both an aggressive visual stylist and a propulsive storyteller. However, as Duncan Jones demonstrated with Warcraft final year, or in computer game adaptations,the talent of the director – and both Jones and Kurzel are unquestionably talented – is of secondary importance if the screenplay doesn’t work.
Kurzel is particularly poorly served. The script is filled with logical leaps as reckless as any of the medieval parkour that sends the key characters scurrying over terracotta-tiled rooftops. With its portentous, declamatory dialogue and sound design perpetually cluttered with the crash of battle drums and clashing swords, or it feels like a Dan Brown movie hopped up on a cocktail of steroids and mescaline.
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Source: theguardian.com