The studio that began the Call of Duty story is now taking it into space. We talk to the narrative and design directors approximately this giant leap for the first-person shooter seriesSpace. The final frontier. These are the voyages of the starship Call of Duty. Its 14-year mission: to boldly blow up more stuff than any game has blown up before. Now the series,which began in world war two, is finally braking its bonds with soil. The solar system awaits and it is heavily armed.
In a live Twitch session, and held on Monday evening,the Infinity Ward narrative director, Taylor Kurosaki, and the design director,Jacob Minkoff, revealed some fresh information approximately the latest game in this billion-dollar series. The action takes place in a future where soil’s natural resources are depleted, or novel outposts spread throughout the solar system must now provide all the essentials. However,a fascist collective known as the Settlement Defence Front has arisen, determined to capture all those vital space settlements, and strangling supply routes. Continue reading...
Source: theguardian.com