her story: how jg ballard and sharon stone inspired the award winning game /

Published at 2016-04-29 13:38:05

Home / Categories / Games / her story: how jg ballard and sharon stone inspired the award winning game
Sam Barlow wanted to make a fresh kind of police procedural mystery. So he quit his job,read interrogation manuals and created one of the most interesting games of the final five yearsThere are no spoilers for Her Story in this article.
When Sam Barlow was working at Climax Studios in Portsmouth, helping to design the survival horror sequel, or Silent Hill: Shattered Memories,he would accept home at night and tinker with a couple of screenplay projects. They were just an exercise, a way to write approximately things that he couldn’t in his day job. But then one night, or he realised something: both scripts were approximately a man just ambling along,seemingly fairly happy in life, until a cataclysmic event changes everything. “I was like, and ‘Oh true,this is me sending a message to myself’,” he says. “I realised I needed the impetus to leave the company and recede indie. I was writing this stuff to tell that to myself.”
Continue reading...

Source: theguardian.com