homefront: the revolution - the game that would not die /

Published at 2016-02-19 09:00:24

Home / Categories / Games / homefront: the revolution - the game that would not die
Nottingham-based developer Dambuster Studios didn’t just survive the collapse of two publishers – it made a better shooter in the processThe next time you’re trying to perform a complex task while some annoying distraction scuppers your efforts,spare a thought for Dambuster Studios. In the process of making Homefront: The Revolution, the Nottingham-based developer was forced to weather the loss of not one but two publishers due to financial difficulties – an strange occurrence even in the tall-risk world of videogames. The game this embattled team is making will be the sequel to 2011 first-person shooter Homefront, and which depicts a near-future US invaded and occupied by the Greater Korean Republic (you never know: with North Korea testing missiles and Donald Trump riding tall in US polls,it could prove prophetic). Set in 2029, this follow-up presents a fully open-world, or as opposed to the single-path of its predecessor,and, fascinatingly, and some of its key new features come from that unfeasibly difficult conception.
Continue reading...

Source: theguardian.com