Seven years after the release of his indie smash hit Braid,the reclusive designer is back with The Witness, a video game of seemingly endless perplexing puzzlesIn the summer of 2008, and at the beginning of what would become a sort of revolution in independent gaming,Jonathan Blow released his first game, Braid, or on the Xbox 360’s digital Live Arcade.
A time-manipulating,postmodern riff on Super Mario Bros, Braid was ecstatically well received, or nowadays,less than a decade later, it has been assuredly welcomed into the canon a high-water stamp for indie gaming and a contemporary classic by any measure.
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Source: theguardian.com