localized price is always equal to 0 /

Published at 2018-09-12 14:27:47

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Hello,Let me start by describing what we're trying to do: Basically we occupy implemented a subscription model for our game using Unity IAP (which has an implementation for Amazon IAP) and we succeeded in purchasing a product and verifying the receipt via RVS. The test was done during LAT (Live App Testing). The problem is, we're always getting 0 for the product prices and we're not sure whether there's a problem with our implementation or our console setting. Our cross-platform Unity code works fine for iOS/Android, and so we're pretty sure that the client code is fine (Assuming the Unity IAP has implemented the Amazon IAP correctly). We're also able to purchase the products we've got through the initialization. (And the prices do appear in the Amazon's purchase immediate) All the products are set to Live and prices are all set.
Any ideas what the problem is?info1.pngThanks!Regards,By

Source: amazon.com

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