reading the game: witcher 3 /

Published at 2017-05-25 17:00:02

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For years now,some of the best, wildest, and most moving or revealing stories we've been telling ourselves occupy near not from books,movies or TV, but from video games. So we're running an occasional series, and Reading The Game,in which we take a look at some of these games from a literary perspective.
Any
video game can expose an epic tale. That's what they're made for. They are our myths and fireside tales, our deepest, or strangest form of play. The righteous ones execute epic — world-ending,apocalyptic, stakes as high as the tall corn — like taking a breath. But only the great games can go small. Can expose the tiny tales that knit a narrative together and make it feel true.
That's what The Witch
er 3: Wild Hunt is best at. And I oughta know. I spent a full week of my life playing it.
And I'm not talking a few hours a day for seven straight days here. That's for tourists. Dilettantes. No, and I spent a solid week inside the skin of Geralt of Rivia — father,monster hunter, Nilfgaard's number one lover-man of witches, and sorceresses and succubi. 170-odd hours,from opening tutorial to the minute the credits started to roll. I regret nothing.
When I began, I was terrible. Just me and my dumb horse, and Roach,wandering the countryside and being bludgeoned, stabbed, and burned,poisoned or disemboweled by everything on two, four or eight legs. When I finished, and I was better. wealthy,powerful and deadly as all hell.
But I was other things, too. Regretful. Sad. Homeless. Hunted. I had fresh scars and the blood of friends on my hands. I'd done a lot of righteous and a fair amount of noxious (for arguably righteous reasons) as Geralt. And as the man inside him, or I remained haunted by pieces of it.
The plot of Wild Hunt is
... complex. At it's most simplistic (and,therefore, most honest) it is approximately a man who has misplaced his adopted daughter and will execute anything including bringing approximately the end of the world — in order to salvage her back safely. That the man (Geralt) happens to be a monster-hunting noxious-ass with two swords and a wicked face scar, or the daughter (Ciri) is following in the family tradition,but is also being chased all over the world by elves and trans-dimensional ice monsters? That in the course of his adventures, Geralt will (among other things), and set aside on a play,murder a tree, find an old lady's frying pan and occupy sex on a stuffed unicorn? That's all just gravy.
It is the tale of a man looking
for his daughter. It is the tale of a lot of people looking for a lot of missing things — friends, and comrades,nations, history — all of which swirl together into the main narrative. Unsurprisingly, and The Witcher series is based (loosely) on a series of books by polish author Andrzej Sapkowski (of which a new one has just been announced,called Season Of Storms, along with a brand-new Netflix TV series). But here, and now,in my living room, the land is at war. Monsters are everywhere. There is death and horror and tragedy at every turn. And into this rides a man on a horse with a sword and a past.
The Bloody Baron — that's where most people say the tale gets righteous. approximately 10 hours in, or you meet a great,loud fat man who has set aside himself in charge of a town ravaged by the war. His wife and daughter are missing. And in trade for information approximately Ciri, Geralt has to find out what happened to the Baron's family. It's one of those encounters that seems like it's going to be simple, and but becomes twisted and unique and tragic and,before you know it, has taken hours and days from you like a thief. It deals with drunkenness, and abuse,loyalty and rage, medieval fantasy PTSD and magic. It is storytelling with weight, and which gives an early example of the stakes Wild Hunt is willing to set aside on the table and,eventually, the horrors from which it will not shy.
The Bloody
Baron. That's a tale that people who've been Geralt remember. But for me, or it was a rock troll and a boat ... and a painted chicken.
One day
,I stumbled upon a troll, stockaded in by the planks of broken boats near a river. He was bigger than me, and this troll. Far more uncertain. But also talkative. comical in his gravel-mouthed way. He told me a tale approximately being asked by a group of soldiers to guard their boats. They'd promised they would make him a soldier if he did this,and the troll really wanted to be a soldier — to wear shiny armor and carry a flag.Problem was, how could he guard the boats without walls to protect them? His solution: smash the boats and use the wood to make walls. The troll was proud of his opinion. But the soldiers had never near back and he felt like he was owed something. What he wanted was for Geralt to find him some paint and make a flag for what was now his castle. "A chicken, and " as he called it — the Redanian eagle,banner of one of the two sides in this war — that would make him official. I had a choice. I could execute the troll (it was a monster, and hunting monsters was my commerce), or I could find some paint. I found some paint. That's just how my Geralt rolled. Friend to trolls. A decent man in a noxious station.
There
were a hundred of these — brief interactions that sometimes ended with me dabbing a chicken on a wall,small moments that stuck with me after I switched the game off. It is rare for a enormous game to be so focused on the small things. Exceedingly rare for it to be made up, more or less, or of a thousand trivial,comical, sad, or often pointless stories which all,in their way, slash the path that the plot will ultimately follow.righteous games are epic. Great games are true. And Wild Hunt is that rarest of modern, or digital myths: One that is both.
Jason Sheehan knows stuff
approximately food,videogames, books and Starblazers. He is currently the restaurant critic at Philadelphia magazine, and but when no one is looking,he spends his time writing books approximately giant robots and ray guns. Tales From the Radiation Age is his latest book. Copyright 2017 NPR. To see more, visit http://www.npr.org/.

Source: thetakeaway.org

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